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William gibson jackpot trilogy
William gibson jackpot trilogy







william gibson jackpot trilogy

Publisher: That’s what readers love about Gibson, he drops you into a great world building and you just have to keep up – Publisher: Ok, I got all that, I think, and Gibson’s great, witty, sophisticated and stylish writing, and also lots of great characters and snappy dialogue … but what was it about?Įditor: It’s about a lot of stuff, Gibson can stuff a lot into a book –Įditor: - but it was a little hard to follow, maybe he could have added a glossary, or a prologue, you know, just to help us out a little – Publicist: You know, I’m interested to hear what you think it’s about.Įditor: O for God’s sake! It was about a lot of stuff, it’s Gibson after all –Įditor: - it was about time travel and alternate history and post-apocalypse and corporate espionage, and avatars and –

william gibson jackpot trilogy

But it was … a little hard to follow, you know? What was it about? Publisher: I know, it’s Gibson, and it’s going to sell. Publicist: It was great! It’s Gibson, it’s going to sell. Publication meeting at Berkley Publishing in early 2014.

william gibson jackpot trilogy

Her world will be altered utterly, irrevocably, and Wilf’s, for all its decadence and power, will learn that some of these third-world types from the past can be badass. Still, the crime she witnesses there is plenty bad.įlynne and Wilf are about to meet one another. He’s got Flynne taking over shifts, promised her the game’s not a shooter. Wilf, a high-powered publicist and celebrity-minder, fancies himself a romantic misfit, in a society where reaching into the past is just another hobby.īurton’s been moonlighting online, secretly working security in some game prototype, a virtual world that looks vaguely like London, but a lot weirder. Things are pretty good now, for the haves, and there aren’t many have-nots left. Wilf Netherton lives in London, seventy-some years later, on the far side of decades of slow-motion apocalypse. She made more as a combat scout in an online game, playing for a rich man, but she’s had to let the shooter games go. Flynne earns what she can by assembling product at the local 3D printshop. Her brother Burton lives, or tries to, on money from the Veterans Administration, for neurological damage suffered in the Marines’ elite Haptic Recon unit. Flynne Fisher lives down a country road, in a rural near-future America where jobs are scarce, unless you count illegal drug manufacture, which she’s trying to avoid.









William gibson jackpot trilogy